Narrative Design and Writing

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The Unexpected

Narrative Designer and Writer - The Unexpected was a Zoom game created for Strive Training to help teach their employment training, during their switch to online training due to the pandemic.

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Surgeon Simulator 2

Narrative Designer and Writer - World building, character development and design, campaign design.

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The Bradwell Conspiracy

Narrative Designer and Art Director - Story arc design, world building, character development and design, in-game prose (emails, newspapers, etc), dialogue writing and editing, assisting VO casting and direction.

The Fetch in a silver Cockleshell

Personal project

An interactive tall tale created for the Pendragon Jam run by Inkle Studios. Inspired by Irish folklore and my love of Richard Ayoade’s “The Double”. Built using Ink and can be played in browser here.