Commercial Games
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Personal work
Peachtober 2021
A prompt challenge I took part in during October 2021. Using the prompt list from illustrator FurryLittlePeach, I wanted to create a scene for each day, specifically focused on PBR materials and using Unity HDRP. I also wanted to explore a more surreal/dreamlike aesthetic, something I generally don’t get to mess around with in game projects. Everything below was made by me, with the exception of the character head in “crown”.
Tramstop Prototype 2021
Tramstop was a prototype I was building in 2021 between freelance projects. I wanted to experiment with the Fungus add-on for Unity (an open-source narrative toolset) and rotoscope animation.
No Thanks GIF collection 2021
A fun set of gifs to remind everyone that saying no is an important part of setting boundaries and avoiding burn out.